180 lines
4.2 KiB
Go
180 lines
4.2 KiB
Go
// Code generated by go-enum DO NOT EDIT.
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// Version: -
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// Revision: -
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// Build Date: -
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// Built By: -
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package pg
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import (
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"database/sql/driver"
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"errors"
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"fmt"
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"strings"
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)
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const (
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// BalanceTypeCharge is a BalanceType of type Charge.
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BalanceTypeCharge BalanceType = "charge"
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// BalanceTypeConsume is a BalanceType of type Consume.
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BalanceTypeConsume BalanceType = "consume"
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// BalanceTypeRefund is a BalanceType of type Refund.
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BalanceTypeRefund BalanceType = "refund"
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)
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var ErrInvalidBalanceType = fmt.Errorf("not a valid BalanceType, try [%s]", strings.Join(_BalanceTypeNames, ", "))
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var _BalanceTypeNames = []string{
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string(BalanceTypeCharge),
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string(BalanceTypeConsume),
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string(BalanceTypeRefund),
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}
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// BalanceTypeNames returns a list of possible string values of BalanceType.
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func BalanceTypeNames() []string {
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tmp := make([]string, len(_BalanceTypeNames))
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copy(tmp, _BalanceTypeNames)
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return tmp
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}
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// BalanceTypeValues returns a list of the values for BalanceType
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func BalanceTypeValues() []BalanceType {
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return []BalanceType{
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BalanceTypeCharge,
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BalanceTypeConsume,
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BalanceTypeRefund,
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}
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}
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// String implements the Stringer interface.
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func (x BalanceType) String() string {
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return string(x)
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}
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// IsValid provides a quick way to determine if the typed value is
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// part of the allowed enumerated values
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func (x BalanceType) IsValid() bool {
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_, err := ParseBalanceType(string(x))
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return err == nil
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}
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var _BalanceTypeValue = map[string]BalanceType{
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"charge": BalanceTypeCharge,
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"consume": BalanceTypeConsume,
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"refund": BalanceTypeRefund,
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}
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// ParseBalanceType attempts to convert a string to a BalanceType.
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func ParseBalanceType(name string) (BalanceType, error) {
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if x, ok := _BalanceTypeValue[name]; ok {
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return x, nil
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}
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return BalanceType(""), fmt.Errorf("%s is %w", name, ErrInvalidBalanceType)
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}
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var errBalanceTypeNilPtr = errors.New("value pointer is nil") // one per type for package clashes
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// Scan implements the Scanner interface.
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func (x *BalanceType) Scan(value interface{}) (err error) {
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if value == nil {
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*x = BalanceType("")
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return
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}
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// A wider range of scannable types.
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// driver.Value values at the top of the list for expediency
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switch v := value.(type) {
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case string:
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*x, err = ParseBalanceType(v)
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case []byte:
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*x, err = ParseBalanceType(string(v))
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case BalanceType:
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*x = v
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case *BalanceType:
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if v == nil {
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return errBalanceTypeNilPtr
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}
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*x = *v
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case *string:
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if v == nil {
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return errBalanceTypeNilPtr
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}
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*x, err = ParseBalanceType(*v)
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default:
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return errors.New("invalid type for BalanceType")
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}
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return
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}
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// Value implements the driver Valuer interface.
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func (x BalanceType) Value() (driver.Value, error) {
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return x.String(), nil
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}
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// Set implements the Golang flag.Value interface func.
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func (x *BalanceType) Set(val string) error {
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v, err := ParseBalanceType(val)
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*x = v
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return err
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}
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// Get implements the Golang flag.Getter interface func.
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func (x *BalanceType) Get() interface{} {
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return *x
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}
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// Type implements the github.com/spf13/pFlag Value interface.
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func (x *BalanceType) Type() string {
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return "BalanceType"
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}
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type NullBalanceType struct {
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BalanceType BalanceType
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Valid bool
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}
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func NewNullBalanceType(val interface{}) (x NullBalanceType) {
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err := x.Scan(val) // yes, we ignore this error, it will just be an invalid value.
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_ = err // make any errcheck linters happy
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return
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}
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// Scan implements the Scanner interface.
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func (x *NullBalanceType) Scan(value interface{}) (err error) {
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if value == nil {
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x.BalanceType, x.Valid = BalanceType(""), false
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return
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}
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err = x.BalanceType.Scan(value)
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x.Valid = (err == nil)
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return
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}
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// Value implements the driver Valuer interface.
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func (x NullBalanceType) Value() (driver.Value, error) {
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if !x.Valid {
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return nil, nil
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}
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// driver.Value accepts int64 for int values.
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return string(x.BalanceType), nil
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}
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type NullBalanceTypeStr struct {
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NullBalanceType
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}
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func NewNullBalanceTypeStr(val interface{}) (x NullBalanceTypeStr) {
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x.Scan(val) // yes, we ignore this error, it will just be an invalid value.
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return
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}
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// Value implements the driver Valuer interface.
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func (x NullBalanceTypeStr) Value() (driver.Value, error) {
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if !x.Valid {
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return nil, nil
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}
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return x.BalanceType.String(), nil
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}
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