Files
quyun-v2/docs/plan.md

5.2 KiB
Raw Blame History

Implementation Plan: p3-17-media-processing-s3

Branch: [p3-17-media-processing-s3] | Date: 2026-02-04 | Spec: docs/todo_list.md#17 Input: P3-17 “媒体处理管线适配对象存储S3/MinIO” + user request to extract a cover from fixtures/demo.mp4 via ffmpeg.

Summary

Adapt the media processing worker to support S3/MinIO storage by downloading source media to a temp directory, running ffmpeg to generate a cover image, uploading derived assets via the storage provider, and preserving the existing local filesystem path. Include fixture-based verification using fixtures/demo.mp4.

Technical Context

Language/Version: Go 1.x (project standard) Primary Dependencies: River (jobs), MinIO SDK (S3 compatible), Fiber Storage: PostgreSQL + local filesystem / S3-compatible storage Testing: go test (service/job tests), ffmpeg CLI for fixture validation Target Platform: Linux server Project Type: Web application (backend + frontend, backend-only changes) Performance Goals: N/A (processing path only) Constraints: Preserve local storage behavior; do not edit generated files; follow backend/llm.txt; ensure temp files are cleaned Scale/Scope: Media processing worker + storage provider only

Constitution Check

  • Follow backend/llm.txt conventions and Chinese comments for business logic.
  • Do not edit generated files (*.gen.go, backend/docs/docs.go).
  • Keep controller thin; changes limited to jobs/services/providers.
  • Preserve local provider behavior; add S3 path without regression.

Project Structure

Documentation (this feature)

docs/
└── plan.md               # This plan

Source Code (repository root)

backend/
├── app/
│   ├── jobs/
│   │   ├── media_process_job.go
│   │   └── args/media_asset_process.go
│   └── services/
│       └── common.go
└── providers/
    └── storage/provider.go

fixtures/
└── demo.mp4

Structure Decision: Web application backend; scope limited to media processing worker and storage provider integration.

Plan Phases

  1. Design & plumbing: Define temp file conventions and storage download API for S3/local.
  2. Implementation: Add S3 processing flow to worker and cover asset registration; keep local path intact.
  3. Verification: Add tests (or integration checks) and run fixture-based ffmpeg validation.

Tasks

  1. Define storage download interface

    • Add a storage provider helper to download an object to a local temp file (local: copy from LocalPath/objectKey without rename; S3: FGetObject).
    • Ensure helper never mutates/deletes the source object, creates parent dirs for destination, and overwrites the destination if it already exists.
    • Ensure API is used by jobs without leaking provider-specific logic.
  2. Adapt MediaProcessWorker for S3/MinIO

    • For non-local providers, download the source object into a temp directory.
    • Run ffmpeg to extract a cover image from the temp file.
    • Upload the cover via storage.PutObject and register the derived media asset.
    • Ensure temp directories/files are cleaned on success or failure.
  3. Update cover asset registration

    • For non-local providers, avoid filesystem rename; upload via storage provider and keep object key conventions.
    • Use storage.PutObject(ctx, objectKey, coverTempPath, "image/jpeg"), then cleanup temp files/dirs.
    • Keep local path move behavior unchanged.
  4. Add tests / verification hooks

    • Add a job/service test for S3 path (gated by MinIO env if needed).
    • Keep/extend local path test to ensure no regression.
    • Validate fixtures/demo.mp4 can produce a cover with ffmpeg.

Dependencies

  • Task 1 must complete before Task 2 (worker needs download API).
  • Task 2 must complete before Task 3 (cover registration requires new flow).
  • Task 4 depends on Task 2 & 3 (tests rely on updated pipeline).

Acceptance Criteria

  • Local path unchanged: MediaProcessWorker still generates a cover image for local provider when ffmpeg is available.
  • S3/MinIO path works: For Storage.Type = s3, the worker downloads source media, generates cover via ffmpeg, uploads cover to bucket, and creates a derived media_assets record with correct object key.
  • Fixture validation: ffmpeg -y -i fixtures/demo.mp4 -ss 00:00:00.000 -vframes 1 /tmp/demo_cover.jpg succeeds locally and produces a non-empty file.
  • S3/MinIO test config: tests load Storage config with Type=s3, Endpoint, AccessKey, SecretKey, Bucket, PathStyle (true for MinIO).
  • Automated checks (to be added in this phase):
    • go test ./backend/app/jobs -run TestMediaProcessWorkerS3 -count=1 passes (with S3/MinIO config loaded).
    • go test ./backend/app/jobs -run TestMediaProcessWorkerLocal -count=1 passes.

Risks

  • ffmpeg not installed: Worker should detect and log; processing should fail gracefully.
  • Temp storage pressure: Large media downloads may exceed disk; ensure cleanup on all paths.
  • S3 connectivity/transient errors: Add retry or error propagation to avoid silent failures.
  • Access policies: Misconfigured bucket policies may prevent download/upload; surface clear errors.