Files
qvyun/backend/app/events/event_demo.go
2025-01-09 19:11:01 +08:00

72 lines
1.7 KiB
Go

package events
import (
"encoding/json"
"fmt"
"time"
"git.ipao.vip/rogeecn/atom/contracts"
"github.com/ThreeDotsLabs/watermill"
"github.com/ThreeDotsLabs/watermill/message"
"github.com/sirupsen/logrus"
)
var _ contracts.EventHandler = (*UserRegister)(nil)
type Event struct {
ID int `json:"id"`
}
type ProcessedEvent struct {
ProcessedID int `json:"processed_id"`
Time time.Time `json:"time"`
}
// @provider(event)
type UserRegister struct {
log *logrus.Entry `inject:"false"`
}
func (u *UserRegister) Prepare() error {
return nil
}
// Handler implements contracts.EventHandler.
func (u *UserRegister) Handler(msg *message.Message) ([]*message.Message, error) {
consumedPayload := Event{}
err := json.Unmarshal(msg.Payload, &consumedPayload)
if err != nil {
// When a handler returns an error, the default behavior is to send a Nack (negative-acknowledgement).
// The message will be processed again.
//
// You can change the default behaviour by using middlewares, like Retry or PoisonQueue.
// You can also implement your own middleware.
return nil, err
}
fmt.Printf("received event %+v\n", consumedPayload)
newPayload, err := json.Marshal(ProcessedEvent{
ProcessedID: consumedPayload.ID,
Time: time.Now(),
})
if err != nil {
return nil, err
}
newMessage := message.NewMessage(watermill.NewUUID(), newPayload)
return nil, nil
return []*message.Message{newMessage}, nil
}
// PublishToTopic implements contracts.EventHandler.
func (u *UserRegister) PublishToTopic() string {
return "event:processed"
}
// Topic implements contracts.EventHandler.
func (u *UserRegister) Topic() string {
return "event:user-register"
}