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Prune per-harness tool-mapping boilerplate
The verbose action-to-tool tables and skill-loading explainers in the per-harness reference files restated guidance modern agents already follow. Trim each file to the harness-specific notes that still carry weight (subagent dispatch, task tracking, instructions-file paths), and delete claude-code-tools.md and copilot-tools.md, which had nothing left that wasn't generic.
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# Codex Tool Mapping
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Skills speak in actions ("dispatch a subagent", "create a todo", "read a file"). On Codex these resolve to the tools below.
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| Action skills request | Codex equivalent |
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|----------------------|------------------|
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| Read a file | `shell` (e.g., `cat`, `head`, `tail`) — Codex reads files via shell |
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| Create / edit / delete a file | `apply_patch` (structured diff for create, update, delete) |
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| Run a shell command | `shell` |
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| Search file contents | `shell` (e.g., `grep`, `rg`) |
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| Find files by name | `shell` (e.g., `find`, `ls`) |
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| Fetch a URL | `shell` with `curl` / `wget` — Codex has no native fetch tool |
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| Search the web | `web_search` (enabled by default; configurable in `config.toml` via the top-level `web_search` setting — `live`, `cached`, or `disabled`) |
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| Invoke a skill | Skills load natively — just follow the instructions |
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| Dispatch a subagent (`Subagent (general-purpose):` template) | `spawn_agent` (see [Subagent dispatch requires multi-agent support](#subagent-dispatch-requires-multi-agent-support)) |
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| Multiple parallel dispatches | Multiple `spawn_agent` calls in one response |
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| Wait for subagent result | `wait_agent` |
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| Free up subagent slot when done | `close_agent` |
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| Task tracking ("create a todo", "mark complete") | `update_plan` |
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## Instructions file
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When a skill mentions "your instructions file", on Codex this is **`AGENTS.md`** at the project root. Codex also reads `~/.codex/AGENTS.md` for global context, and an `AGENTS.override.md` (in the project tree or `~/.codex/`) takes precedence when present. Codex walks from the project root down to the current working directory, concatenating `AGENTS.md` files it finds along the way, up to `project_doc_max_bytes` (32 KiB by default).
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## Personal skills directory
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User-level skills live at **`$CODEX_HOME/skills/`** (default `~/.codex/skills/`). Codex also reads the cross-runtime path **`~/.agents/skills/`** (shared with Copilot CLI and Gemini CLI). When both directories exist at the same scope, Codex loads them both as separate skill catalogs — Codex's docs don't currently document a precedence between them. Each skill is a subdirectory containing a `SKILL.md` (with `name` and `description` frontmatter).
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## Subagent dispatch requires multi-agent support
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Add to your Codex config (`~/.codex/config.toml`):
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@@ -35,12 +7,7 @@ Add to your Codex config (`~/.codex/config.toml`):
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multi_agent = true
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```
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This enables `spawn_agent`, `wait_agent`, and `close_agent` for skills like `dispatching-parallel-agents` and `subagent-driven-development`.
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Legacy note: Codex builds before `rust-v0.115.0` exposed spawned-agent
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waiting as `wait`. Current Codex uses `wait_agent` for spawned agents. The
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`wait` name now belongs to code-mode `exec/wait`, which resumes a yielded exec
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cell by `cell_id`; it is not the spawned-agent result tool.
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This enables `spawn_agent`, `wait_agent`, and `close_agent` for skills like `dispatching-parallel-agents` and `subagent-driven-development`. When using subagent-driven-development, you should always close implementer and reviewer subagents when they have finished all their work.
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## Environment Detection
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