Lift superpowers:code-reviewer agent into the requesting-code-review skill

The plugin had a single named agent (`agents/code-reviewer.md`) used by
two skills, while every other reviewer/implementer subagent in the repo
is dispatched as `general-purpose` with the prompt template living
alongside its skill. That asymmetry had no upside and several costs:

- Two sources of truth for the code review checklist (the agent file
  and `requesting-code-review/code-reviewer.md`), both drifting
  independently.
- `Codex` users could not use the named agent directly; the codex-tools
  reference doc had a workaround section explaining how to flatten the
  named agent into a `worker` dispatch.
- No third-party reliance on `superpowers:code-reviewer` inside this
  repo.

Changes:
- Merge `agents/code-reviewer.md` (persona + checklist) and
  `skills/requesting-code-review/code-reviewer.md` (placeholder
  template) into a single self-contained Task-dispatch template,
  matching the shape of `implementer-prompt.md`,
  `spec-reviewer-prompt.md`, etc.
- Update `skills/requesting-code-review/SKILL.md` and
  `skills/subagent-driven-development/code-quality-reviewer-prompt.md`
  to dispatch `Task (general-purpose)` instead of the named agent.
- Drop the now-obsolete "Named agent dispatch" workaround sections from
  `codex-tools.md` and `copilot-tools.md` — superpowers no longer ships
  any named agents, so those instructions documented nothing.
- Delete `agents/code-reviewer.md` and the empty `agents/` directory.

Tier 3 coverage for the change: a new behavioral test
`tests/claude-code/test-requesting-code-review.sh` plants real bugs
(SQL injection, plaintext password handling, credential logging) into
a tiny project, runs the actual `requesting-code-review` skill against
the working tree, and asserts the dispatched reviewer flags every
planted issue at Critical/Important severity and refuses to approve
the diff.

Verified end-to-end on this branch:
- The new test passes (5/5 assertions; reviewer caught all planted
  bugs and several others).
- The existing SDD integration test still passes (7/7 subagents
  dispatched, all as `general-purpose`; spec compliance still
  rejects extra features; produced code is correct).
- Session JSONLs confirm zero remaining `superpowers:code-reviewer`
  dispatches anywhere in the SDD pipeline.
This commit is contained in:
Jesse Vincent
2026-04-28 11:59:36 -07:00
parent e795530c23
commit 45975ec695
9 changed files with 355 additions and 213 deletions

View File

@@ -4,7 +4,7 @@ Skills use Claude Code tool names. When you encounter these in a skill, use your
| Skill references | Codex equivalent |
|-----------------|------------------|
| `Task` tool (dispatch subagent) | `spawn_agent` (see [Named agent dispatch](#named-agent-dispatch)) |
| `Task` tool (dispatch subagent) | `spawn_agent` (see [Subagent dispatch requires multi-agent support](#subagent-dispatch-requires-multi-agent-support)) |
| Multiple `Task` calls (parallel) | Multiple `spawn_agent` calls |
| Task returns result | `wait_agent` |
| Task completes automatically | `close_agent` to free slot |
@@ -29,52 +29,6 @@ waiting as `wait`. Current Codex uses `wait_agent` for spawned agents. The
`wait` name now belongs to code-mode `exec/wait`, which resumes a yielded exec
cell by `cell_id`; it is not the spawned-agent result tool.
## Named agent dispatch
Claude Code skills reference named agent types like `superpowers:code-reviewer`.
Codex does not have a named agent registry — `spawn_agent` creates generic agents
from built-in roles (`default`, `explorer`, `worker`).
When a skill says to dispatch a named agent type:
1. Find the agent's prompt file (e.g., `agents/code-reviewer.md` or the skill's
local prompt template like `code-quality-reviewer-prompt.md`)
2. Read the prompt content
3. Fill any template placeholders (`{BASE_SHA}`, `{WHAT_WAS_IMPLEMENTED}`, etc.)
4. Spawn a `worker` agent with the filled content as the `message`
| Skill instruction | Codex equivalent |
|-------------------|------------------|
| `Task tool (superpowers:code-reviewer)` | `spawn_agent(agent_type="worker", message=...)` with `code-reviewer.md` content |
| `Task tool (general-purpose)` with inline prompt | `spawn_agent(message=...)` with the same prompt |
### Message framing
The `message` parameter is user-level input, not a system prompt. Structure it
for maximum instruction adherence:
```
Your task is to perform the following. Follow the instructions below exactly.
<agent-instructions>
[filled prompt content from the agent's .md file]
</agent-instructions>
Execute this now. Output ONLY the structured response following the format
specified in the instructions above.
```
- Use task-delegation framing ("Your task is...") rather than persona framing ("You are...")
- Wrap instructions in XML tags — the model treats tagged blocks as authoritative
- End with an explicit execution directive to prevent summarization of the instructions
### When this workaround can be removed
This approach compensates for Codex's plugin system not yet supporting an `agents`
field in `plugin.json`. When `RawPluginManifest` gains an `agents` field, the
plugin can symlink to `agents/` (mirroring the existing `skills/` symlink) and
skills can dispatch named agent types directly.
## Environment Detection
Skills that create worktrees or finish branches should detect their