evals: remove unreleased wave scenarios

This commit is contained in:
Drew Ritter
2026-05-06 14:43:08 -07:00
parent e4191c3609
commit af465f9687
14 changed files with 14 additions and 1640 deletions

View File

@@ -18,11 +18,11 @@ idle:
ready_pattern: "^|^\\$|Human:|Enter to confirm"
# Matches when Claude is actively working — spinners, "Thinking", time counter,
# or "esc to cancel". Engine extends its wait deadline when any of these match
# so the Actor doesn't interrupt long-running subagent work (e.g., wave execution).
# so the Actor doesn't interrupt long-running subagent work.
busy_pattern: "esc to cancel|Thinking\\.\\.\\.|\\(esc to cancel[^)]*\\)|[⠇⠏⠋⠙⠹⠸⠼⠴⠦⠧⠶⠾⠽⠻⠿]"
# Maximum total seconds the engine will extend the deadline across all busy
# detections during a single _wait_for_ready call. Wave execution can take
# 10-20 minutes per wave, so 30 minutes gives plenty of headroom.
# detections during a single _wait_for_ready call. Long-running subagent work
# can take a while, so 30 minutes gives plenty of headroom.
max_busy_seconds: 1800
startup_timeout: 60
terminal: