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Initial commit: Superpowers plugin v1.0.0
Core skills library as Claude Code plugin: - Testing skills: TDD, async testing, anti-patterns - Debugging skills: Systematic debugging, root cause tracing - Collaboration skills: Brainstorming, planning, code review - Meta skills: Creating and testing skills Features: - SessionStart hook for context injection - Skills-search tool for discovery - Commands: /brainstorm, /write-plan, /execute-plan - Data directory at ~/.superpowers/
This commit is contained in:
11
skills/testing/INDEX.md
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11
skills/testing/INDEX.md
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@@ -0,0 +1,11 @@
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# Testing Skills
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Skills for writing reliable, maintainable tests.
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## Available Skills
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- skills/testing/test-driven-development - Red-green-refactor cycle: write failing test first, minimal code to pass, refactor. Mandatory for all features and bugfixes. Use when writing any production code, when you wrote code before tests, when tempted to test after.
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- skills/testing/condition-based-waiting - Replace arbitrary timeouts with condition polling for reliable async tests. Use when tests are flaky, timing-dependent, or use setTimeout/sleep.
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- skills/testing/testing-anti-patterns - Never test mock behavior, never add test-only methods to production classes, understand dependencies before mocking. Use when writing tests, adding mocks, fixing failing tests. When tempted to assert on mock elements or add cleanup methods to production code.
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123
skills/testing/condition-based-waiting/SKILL.md
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123
skills/testing/condition-based-waiting/SKILL.md
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---
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name: Condition-Based Waiting
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description: Replace arbitrary timeouts with condition polling for reliable async tests
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when_to_use: When tests use setTimeout/sleep and are flaky or timing-dependent
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version: 1.0.0
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languages: all
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---
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# Condition-Based Waiting
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## Overview
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Flaky tests often guess at timing with arbitrary delays. This creates race conditions where tests pass on fast machines but fail under load or in CI.
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**Core principle:** Wait for the actual condition you care about, not a guess about how long it takes.
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## When to Use
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```dot
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digraph when_to_use {
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"Test uses setTimeout/sleep?" [shape=diamond];
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"Testing timing behavior?" [shape=diamond];
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"Document WHY timeout needed" [shape=box];
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"Use condition-based waiting" [shape=box];
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"Test uses setTimeout/sleep?" -> "Testing timing behavior?" [label="yes"];
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"Testing timing behavior?" -> "Document WHY timeout needed" [label="yes"];
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"Testing timing behavior?" -> "Use condition-based waiting" [label="no"];
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}
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```
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**Use when:**
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- Tests have arbitrary delays (`setTimeout`, `sleep`, `time.sleep()`)
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- Tests are flaky (pass sometimes, fail under load)
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- Tests timeout when run in parallel
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- Waiting for async operations to complete
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**Don't use when:**
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- Testing actual timing behavior (debounce, throttle intervals)
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- Always document WHY if using arbitrary timeout
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## Core Pattern
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```typescript
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// ❌ BEFORE: Guessing at timing
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await new Promise(r => setTimeout(r, 50));
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const result = getResult();
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expect(result).toBeDefined();
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// ✅ AFTER: Waiting for condition
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await waitFor(() => getResult() !== undefined);
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const result = getResult();
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expect(result).toBeDefined();
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```
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## Quick Patterns
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| Scenario | Pattern |
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|----------|---------|
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| Wait for event | `waitFor(() => events.find(e => e.type === 'DONE'))` |
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| Wait for state | `waitFor(() => machine.state === 'ready')` |
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| Wait for count | `waitFor(() => items.length >= 5)` |
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| Wait for file | `waitFor(() => fs.existsSync(path))` |
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| Complex condition | `waitFor(() => obj.ready && obj.value > 10)` |
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## Implementation
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Generic polling function:
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```typescript
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async function waitFor<T>(
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condition: () => T | undefined | null | false,
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description: string,
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timeoutMs = 5000
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): Promise<T> {
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const startTime = Date.now();
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while (true) {
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const result = condition();
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if (result) return result;
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if (Date.now() - startTime > timeoutMs) {
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throw new Error(`Timeout waiting for ${description} after ${timeoutMs}ms`);
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}
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await new Promise(r => setTimeout(r, 10)); // Poll every 10ms
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}
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}
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```
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See @example.ts for complete implementation with domain-specific helpers (`waitForEvent`, `waitForEventCount`, `waitForEventMatch`) from actual debugging session.
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## Common Mistakes
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**❌ Polling too fast:** `setTimeout(check, 1)` - wastes CPU
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**✅ Fix:** Poll every 10ms
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**❌ No timeout:** Loop forever if condition never met
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**✅ Fix:** Always include timeout with clear error
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**❌ Stale data:** Cache state before loop
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**✅ Fix:** Call getter inside loop for fresh data
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## When Arbitrary Timeout IS Correct
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```typescript
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// Tool ticks every 100ms - need 2 ticks to verify partial output
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await waitForEvent(manager, 'TOOL_STARTED'); // First: wait for condition
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await new Promise(r => setTimeout(r, 200)); // Then: wait for timed behavior
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// 200ms = 2 ticks at 100ms intervals - documented and justified
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```
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**Requirements:**
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1. First wait for triggering condition
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2. Based on known timing (not guessing)
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3. Comment explaining WHY
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## Real-World Impact
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From debugging session (2025-10-03):
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- Fixed 15 flaky tests across 3 files
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- Pass rate: 60% → 100%
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- Execution time: 40% faster
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- No more race conditions
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158
skills/testing/condition-based-waiting/example.ts
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158
skills/testing/condition-based-waiting/example.ts
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// Complete implementation of condition-based waiting utilities
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// From: Lace test infrastructure improvements (2025-10-03)
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// Context: Fixed 15 flaky tests by replacing arbitrary timeouts
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import type { ThreadManager } from '~/threads/thread-manager';
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import type { LaceEvent, LaceEventType } from '~/threads/types';
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/**
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* Wait for a specific event type to appear in thread
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*
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* @param threadManager - The thread manager to query
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* @param threadId - Thread to check for events
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* @param eventType - Type of event to wait for
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* @param timeoutMs - Maximum time to wait (default 5000ms)
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* @returns Promise resolving to the first matching event
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*
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* Example:
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* await waitForEvent(threadManager, agentThreadId, 'TOOL_RESULT');
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*/
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export function waitForEvent(
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threadManager: ThreadManager,
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threadId: string,
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eventType: LaceEventType,
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timeoutMs = 5000
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): Promise<LaceEvent> {
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return new Promise((resolve, reject) => {
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const startTime = Date.now();
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const check = () => {
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const events = threadManager.getEvents(threadId);
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const event = events.find((e) => e.type === eventType);
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if (event) {
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resolve(event);
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} else if (Date.now() - startTime > timeoutMs) {
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reject(new Error(`Timeout waiting for ${eventType} event after ${timeoutMs}ms`));
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} else {
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setTimeout(check, 10); // Poll every 10ms for efficiency
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}
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};
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check();
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});
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}
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/**
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* Wait for a specific number of events of a given type
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*
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* @param threadManager - The thread manager to query
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* @param threadId - Thread to check for events
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* @param eventType - Type of event to wait for
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* @param count - Number of events to wait for
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* @param timeoutMs - Maximum time to wait (default 5000ms)
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* @returns Promise resolving to all matching events once count is reached
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*
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* Example:
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* // Wait for 2 AGENT_MESSAGE events (initial response + continuation)
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* await waitForEventCount(threadManager, agentThreadId, 'AGENT_MESSAGE', 2);
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*/
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export function waitForEventCount(
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threadManager: ThreadManager,
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threadId: string,
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eventType: LaceEventType,
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count: number,
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timeoutMs = 5000
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): Promise<LaceEvent[]> {
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return new Promise((resolve, reject) => {
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const startTime = Date.now();
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const check = () => {
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const events = threadManager.getEvents(threadId);
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const matchingEvents = events.filter((e) => e.type === eventType);
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if (matchingEvents.length >= count) {
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resolve(matchingEvents);
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} else if (Date.now() - startTime > timeoutMs) {
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reject(
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new Error(
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`Timeout waiting for ${count} ${eventType} events after ${timeoutMs}ms (got ${matchingEvents.length})`
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)
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);
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} else {
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setTimeout(check, 10);
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}
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};
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check();
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});
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}
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/**
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* Wait for an event matching a custom predicate
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* Useful when you need to check event data, not just type
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*
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* @param threadManager - The thread manager to query
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* @param threadId - Thread to check for events
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* @param predicate - Function that returns true when event matches
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* @param description - Human-readable description for error messages
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* @param timeoutMs - Maximum time to wait (default 5000ms)
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* @returns Promise resolving to the first matching event
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*
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* Example:
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* // Wait for TOOL_RESULT with specific ID
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* await waitForEventMatch(
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* threadManager,
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* agentThreadId,
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* (e) => e.type === 'TOOL_RESULT' && e.data.id === 'call_123',
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* 'TOOL_RESULT with id=call_123'
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* );
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*/
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export function waitForEventMatch(
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threadManager: ThreadManager,
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threadId: string,
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predicate: (event: LaceEvent) => boolean,
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description: string,
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timeoutMs = 5000
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): Promise<LaceEvent> {
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return new Promise((resolve, reject) => {
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const startTime = Date.now();
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const check = () => {
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const events = threadManager.getEvents(threadId);
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const event = events.find(predicate);
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if (event) {
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resolve(event);
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} else if (Date.now() - startTime > timeoutMs) {
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reject(new Error(`Timeout waiting for ${description} after ${timeoutMs}ms`));
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} else {
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setTimeout(check, 10);
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}
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};
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check();
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});
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}
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// Usage example from actual debugging session:
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//
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// BEFORE (flaky):
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// ---------------
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// const messagePromise = agent.sendMessage('Execute tools');
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// await new Promise(r => setTimeout(r, 300)); // Hope tools start in 300ms
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// agent.abort();
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// await messagePromise;
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// await new Promise(r => setTimeout(r, 50)); // Hope results arrive in 50ms
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// expect(toolResults.length).toBe(2); // Fails randomly
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//
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// AFTER (reliable):
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// ----------------
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// const messagePromise = agent.sendMessage('Execute tools');
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// await waitForEventCount(threadManager, threadId, 'TOOL_CALL', 2); // Wait for tools to start
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// agent.abort();
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// await messagePromise;
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// await waitForEventCount(threadManager, threadId, 'TOOL_RESULT', 2); // Wait for results
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// expect(toolResults.length).toBe(2); // Always succeeds
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//
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// Result: 60% pass rate → 100%, 40% faster execution
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367
skills/testing/test-driven-development/SKILL.md
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367
skills/testing/test-driven-development/SKILL.md
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@@ -0,0 +1,367 @@
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---
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name: Test-Driven Development (TDD)
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description: Write the test first, watch it fail, write minimal code to pass
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when_to_use: Every feature and bugfix. No exceptions. Test first, always. When you wrote code before tests. When you're tempted to test after. When manually testing seems faster. When you already spent hours on code without tests.
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version: 2.0.0
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languages: all
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---
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# Test-Driven Development (TDD)
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## Overview
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||||
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Write the test first. Watch it fail. Write minimal code to pass.
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|
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**Core principle:** If you didn't watch the test fail, you don't know if it tests the right thing.
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|
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**Violating the letter of the rules is violating the spirit of the rules.**
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|
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## When to Use
|
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|
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**Always:**
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- New features
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- Bug fixes
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- Refactoring
|
||||
- Behavior changes
|
||||
|
||||
**Exceptions (ask your human partner):**
|
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- Throwaway prototypes
|
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- Generated code
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- Configuration files
|
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|
||||
Thinking "skip TDD just this once"? Stop. That's rationalization.
|
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|
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## The Iron Law
|
||||
|
||||
```
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NO PRODUCTION CODE WITHOUT A FAILING TEST FIRST
|
||||
```
|
||||
|
||||
Write code before the test? Delete it. Start over.
|
||||
|
||||
**No exceptions:**
|
||||
- Don't keep it as "reference"
|
||||
- Don't "adapt" it while writing tests
|
||||
- Don't look at it
|
||||
- Delete means delete
|
||||
|
||||
Implement fresh from tests. Period.
|
||||
|
||||
## Red-Green-Refactor
|
||||
|
||||
```dot
|
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digraph tdd_cycle {
|
||||
rankdir=LR;
|
||||
red [label="RED\nWrite failing test", shape=box, style=filled, fillcolor="#ffcccc"];
|
||||
verify_red [label="Verify fails\ncorrectly", shape=diamond];
|
||||
green [label="GREEN\nMinimal code", shape=box, style=filled, fillcolor="#ccffcc"];
|
||||
verify_green [label="Verify passes\nAll green", shape=diamond];
|
||||
refactor [label="REFACTOR\nClean up", shape=box, style=filled, fillcolor="#ccccff"];
|
||||
next [label="Next", shape=ellipse];
|
||||
|
||||
red -> verify_red;
|
||||
verify_red -> green [label="yes"];
|
||||
verify_red -> red [label="wrong\nfailure"];
|
||||
green -> verify_green;
|
||||
verify_green -> refactor [label="yes"];
|
||||
verify_green -> green [label="no"];
|
||||
refactor -> verify_green [label="stay\ngreen"];
|
||||
verify_green -> next;
|
||||
next -> red;
|
||||
}
|
||||
```
|
||||
|
||||
### RED - Write Failing Test
|
||||
|
||||
Write one minimal test showing what should happen.
|
||||
|
||||
<Good>
|
||||
```typescript
|
||||
test('retries failed operations 3 times', async () => {
|
||||
let attempts = 0;
|
||||
const operation = () => {
|
||||
attempts++;
|
||||
if (attempts < 3) throw new Error('fail');
|
||||
return 'success';
|
||||
};
|
||||
|
||||
const result = await retryOperation(operation);
|
||||
|
||||
expect(result).toBe('success');
|
||||
expect(attempts).toBe(3);
|
||||
});
|
||||
```
|
||||
Clear name, tests real behavior, one thing
|
||||
</Good>
|
||||
|
||||
<Bad>
|
||||
```typescript
|
||||
test('retry works', async () => {
|
||||
const mock = jest.fn()
|
||||
.mockRejectedValueOnce(new Error())
|
||||
.mockRejectedValueOnce(new Error())
|
||||
.mockResolvedValueOnce('success');
|
||||
await retryOperation(mock);
|
||||
expect(mock).toHaveBeenCalledTimes(3);
|
||||
});
|
||||
```
|
||||
Vague name, tests mock not code
|
||||
</Bad>
|
||||
|
||||
**Requirements:**
|
||||
- One behavior
|
||||
- Clear name
|
||||
- Real code (no mocks unless unavoidable)
|
||||
|
||||
### Verify RED - Watch It Fail
|
||||
|
||||
**MANDATORY. Never skip.**
|
||||
|
||||
```bash
|
||||
npm test path/to/test.test.ts
|
||||
```
|
||||
|
||||
Confirm:
|
||||
- Test fails (not errors)
|
||||
- Failure message is expected
|
||||
- Fails because feature missing (not typos)
|
||||
|
||||
**Test passes?** You're testing existing behavior. Fix test.
|
||||
|
||||
**Test errors?** Fix error, re-run until it fails correctly.
|
||||
|
||||
### GREEN - Minimal Code
|
||||
|
||||
Write simplest code to pass the test.
|
||||
|
||||
<Good>
|
||||
```typescript
|
||||
async function retryOperation<T>(fn: () => Promise<T>): Promise<T> {
|
||||
for (let i = 0; i < 3; i++) {
|
||||
try {
|
||||
return await fn();
|
||||
} catch (e) {
|
||||
if (i === 2) throw e;
|
||||
}
|
||||
}
|
||||
throw new Error('unreachable');
|
||||
}
|
||||
```
|
||||
Just enough to pass
|
||||
</Good>
|
||||
|
||||
<Bad>
|
||||
```typescript
|
||||
async function retryOperation<T>(
|
||||
fn: () => Promise<T>,
|
||||
options?: {
|
||||
maxRetries?: number;
|
||||
backoff?: 'linear' | 'exponential';
|
||||
onRetry?: (attempt: number) => void;
|
||||
}
|
||||
): Promise<T> {
|
||||
// YAGNI
|
||||
}
|
||||
```
|
||||
Over-engineered
|
||||
</Bad>
|
||||
|
||||
Don't add features, refactor other code, or "improve" beyond the test.
|
||||
|
||||
### Verify GREEN - Watch It Pass
|
||||
|
||||
**MANDATORY.**
|
||||
|
||||
```bash
|
||||
npm test path/to/test.test.ts
|
||||
```
|
||||
|
||||
Confirm:
|
||||
- Test passes
|
||||
- Other tests still pass
|
||||
- Output pristine (no errors, warnings)
|
||||
|
||||
**Test fails?** Fix code, not test.
|
||||
|
||||
**Other tests fail?** Fix now.
|
||||
|
||||
### REFACTOR - Clean Up
|
||||
|
||||
After green only:
|
||||
- Remove duplication
|
||||
- Improve names
|
||||
- Extract helpers
|
||||
|
||||
Keep tests green. Don't add behavior.
|
||||
|
||||
### Repeat
|
||||
|
||||
Next failing test for next feature.
|
||||
|
||||
## Good Tests
|
||||
|
||||
| Quality | Good | Bad |
|
||||
|---------|------|-----|
|
||||
| **Minimal** | One thing. "and" in name? Split it. | `test('validates email and domain and whitespace')` |
|
||||
| **Clear** | Name describes behavior | `test('test1')` |
|
||||
| **Shows intent** | Demonstrates desired API | Obscures what code should do |
|
||||
|
||||
## Why Order Matters
|
||||
|
||||
**"I'll write tests after to verify it works"**
|
||||
|
||||
Tests written after code pass immediately. Passing immediately proves nothing:
|
||||
- Might test wrong thing
|
||||
- Might test implementation, not behavior
|
||||
- Might miss edge cases you forgot
|
||||
- You never saw it catch the bug
|
||||
|
||||
Test-first forces you to see the test fail, proving it actually tests something.
|
||||
|
||||
**"I already manually tested all the edge cases"**
|
||||
|
||||
Manual testing is ad-hoc. You think you tested everything but:
|
||||
- No record of what you tested
|
||||
- Can't re-run when code changes
|
||||
- Easy to forget cases under pressure
|
||||
- "It worked when I tried it" ≠ comprehensive
|
||||
|
||||
Automated tests are systematic. They run the same way every time.
|
||||
|
||||
**"Deleting X hours of work is wasteful"**
|
||||
|
||||
Sunk cost fallacy. The time is already gone. Your choice now:
|
||||
- Delete and rewrite with TDD (X more hours, high confidence)
|
||||
- Keep it and add tests after (30 min, low confidence, likely bugs)
|
||||
|
||||
The "waste" is keeping code you can't trust. Working code without real tests is technical debt.
|
||||
|
||||
**"TDD is dogmatic, being pragmatic means adapting"**
|
||||
|
||||
TDD IS pragmatic:
|
||||
- Finds bugs before commit (faster than debugging after)
|
||||
- Prevents regressions (tests catch breaks immediately)
|
||||
- Documents behavior (tests show how to use code)
|
||||
- Enables refactoring (change freely, tests catch breaks)
|
||||
|
||||
"Pragmatic" shortcuts = debugging in production = slower.
|
||||
|
||||
**"Tests after achieve the same goals - it's spirit not ritual"**
|
||||
|
||||
No. Tests-after answer "What does this do?" Tests-first answer "What should this do?"
|
||||
|
||||
Tests-after are biased by your implementation. You test what you built, not what's required. You verify remembered edge cases, not discovered ones.
|
||||
|
||||
Tests-first force edge case discovery before implementing. Tests-after verify you remembered everything (you didn't).
|
||||
|
||||
30 minutes of tests after ≠ TDD. You get coverage, lose proof tests work.
|
||||
|
||||
## Common Rationalizations
|
||||
|
||||
| Excuse | Reality |
|
||||
|--------|---------|
|
||||
| "Too simple to test" | Simple code breaks. Test takes 30 seconds. |
|
||||
| "I'll test after" | Tests passing immediately prove nothing. |
|
||||
| "Tests after achieve same goals" | Tests-after = "what does this do?" Tests-first = "what should this do?" |
|
||||
| "Already manually tested" | Ad-hoc ≠ systematic. No record, can't re-run. |
|
||||
| "Deleting X hours is wasteful" | Sunk cost fallacy. Keeping unverified code is technical debt. |
|
||||
| "Keep as reference, write tests first" | You'll adapt it. That's testing after. Delete means delete. |
|
||||
| "Need to explore first" | Fine. Throw away exploration, start with TDD. |
|
||||
| "Test hard = design unclear" | Listen to test. Hard to test = hard to use. |
|
||||
| "TDD will slow me down" | TDD faster than debugging. Pragmatic = test-first. |
|
||||
| "Manual test faster" | Manual doesn't prove edge cases. You'll re-test every change. |
|
||||
| "Existing code has no tests" | You're improving it. Add tests for existing code. |
|
||||
|
||||
## Red Flags - STOP and Start Over
|
||||
|
||||
- Code before test
|
||||
- Test after implementation
|
||||
- Test passes immediately
|
||||
- Can't explain why test failed
|
||||
- Tests added "later"
|
||||
- Rationalizing "just this once"
|
||||
- "I already manually tested it"
|
||||
- "Tests after achieve the same purpose"
|
||||
- "It's about spirit not ritual"
|
||||
- "Keep as reference" or "adapt existing code"
|
||||
- "Already spent X hours, deleting is wasteful"
|
||||
- "TDD is dogmatic, I'm being pragmatic"
|
||||
- "This is different because..."
|
||||
|
||||
**All of these mean: Delete code. Start over with TDD.**
|
||||
|
||||
## Example: Bug Fix
|
||||
|
||||
**Bug:** Empty email accepted
|
||||
|
||||
**RED**
|
||||
```typescript
|
||||
test('rejects empty email', async () => {
|
||||
const result = await submitForm({ email: '' });
|
||||
expect(result.error).toBe('Email required');
|
||||
});
|
||||
```
|
||||
|
||||
**Verify RED**
|
||||
```bash
|
||||
$ npm test
|
||||
FAIL: expected 'Email required', got undefined
|
||||
```
|
||||
|
||||
**GREEN**
|
||||
```typescript
|
||||
function submitForm(data: FormData) {
|
||||
if (!data.email?.trim()) {
|
||||
return { error: 'Email required' };
|
||||
}
|
||||
// ...
|
||||
}
|
||||
```
|
||||
|
||||
**Verify GREEN**
|
||||
```bash
|
||||
$ npm test
|
||||
PASS
|
||||
```
|
||||
|
||||
**REFACTOR**
|
||||
Extract validation for multiple fields if needed.
|
||||
|
||||
## Verification Checklist
|
||||
|
||||
Before marking work complete:
|
||||
|
||||
- [ ] Every new function/method has a test
|
||||
- [ ] Watched each test fail before implementing
|
||||
- [ ] Each test failed for expected reason (feature missing, not typo)
|
||||
- [ ] Wrote minimal code to pass each test
|
||||
- [ ] All tests pass
|
||||
- [ ] Output pristine (no errors, warnings)
|
||||
- [ ] Tests use real code (mocks only if unavoidable)
|
||||
- [ ] Edge cases and errors covered
|
||||
|
||||
Can't check all boxes? You skipped TDD. Start over.
|
||||
|
||||
## When Stuck
|
||||
|
||||
| Problem | Solution |
|
||||
|---------|----------|
|
||||
| Don't know how to test | Write wished-for API. Write assertion first. Ask your human partner. |
|
||||
| Test too complicated | Design too complicated. Simplify interface. |
|
||||
| Must mock everything | Code too coupled. Use dependency injection. |
|
||||
| Test setup huge | Extract helpers. Still complex? Simplify design. |
|
||||
|
||||
## Debugging Integration
|
||||
|
||||
Bug found? Write failing test reproducing it. Follow TDD cycle. Test proves fix and prevents regression.
|
||||
|
||||
Never fix bugs without a test.
|
||||
|
||||
## Final Rule
|
||||
|
||||
```
|
||||
Production code → test exists and failed first
|
||||
Otherwise → not TDD
|
||||
```
|
||||
|
||||
No exceptions without your human partner's permission.
|
||||
304
skills/testing/testing-anti-patterns/SKILL.md
Normal file
304
skills/testing/testing-anti-patterns/SKILL.md
Normal file
@@ -0,0 +1,304 @@
|
||||
---
|
||||
name: Testing Anti-Patterns
|
||||
description: Never test mock behavior. Never add test-only methods to production classes. Understand dependencies before mocking.
|
||||
when_to_use: When writing tests. When adding mocks. When fixing failing tests. When tempted to add cleanup methods to production code. Before asserting on mock elements.
|
||||
version: 1.0.0
|
||||
---
|
||||
|
||||
# Testing Anti-Patterns
|
||||
|
||||
## Overview
|
||||
|
||||
Tests must verify real behavior, not mock behavior. Mocks are a means to isolate, not the thing being tested.
|
||||
|
||||
**Core principle:** Test what the code does, not what the mocks do.
|
||||
|
||||
**Following strict TDD prevents these anti-patterns.**
|
||||
|
||||
## The Iron Laws
|
||||
|
||||
```
|
||||
1. NEVER test mock behavior
|
||||
2. NEVER add test-only methods to production classes
|
||||
3. NEVER mock without understanding dependencies
|
||||
```
|
||||
|
||||
## Anti-Pattern 1: Testing Mock Behavior
|
||||
|
||||
**The violation:**
|
||||
```typescript
|
||||
// ❌ BAD: Testing that the mock exists
|
||||
test('renders sidebar', () => {
|
||||
render(<Page />);
|
||||
expect(screen.getByTestId('sidebar-mock')).toBeInTheDocument();
|
||||
});
|
||||
```
|
||||
|
||||
**Why this is wrong:**
|
||||
- You're verifying the mock works, not that the component works
|
||||
- Test passes when mock is present, fails when it's not
|
||||
- Tells you nothing about real behavior
|
||||
|
||||
**your human partner's correction:** "Are we testing the behavior of a mock?"
|
||||
|
||||
**The fix:**
|
||||
```typescript
|
||||
// ✅ GOOD: Test real component or don't mock it
|
||||
test('renders sidebar', () => {
|
||||
render(<Page />); // Don't mock sidebar
|
||||
expect(screen.getByRole('navigation')).toBeInTheDocument();
|
||||
});
|
||||
|
||||
// OR if sidebar must be mocked for isolation:
|
||||
// Don't assert on the mock - test Page's behavior with sidebar present
|
||||
```
|
||||
|
||||
### Gate Function
|
||||
|
||||
```
|
||||
BEFORE asserting on any mock element:
|
||||
Ask: "Am I testing real component behavior or just mock existence?"
|
||||
|
||||
IF testing mock existence:
|
||||
STOP - Delete the assertion or unmock the component
|
||||
|
||||
Test real behavior instead
|
||||
```
|
||||
|
||||
## Anti-Pattern 2: Test-Only Methods in Production
|
||||
|
||||
**The violation:**
|
||||
```typescript
|
||||
// ❌ BAD: destroy() only used in tests
|
||||
class Session {
|
||||
async destroy() { // Looks like production API!
|
||||
await this._workspaceManager?.destroyWorkspace(this.id);
|
||||
// ... cleanup
|
||||
}
|
||||
}
|
||||
|
||||
// In tests
|
||||
afterEach(() => session.destroy());
|
||||
```
|
||||
|
||||
**Why this is wrong:**
|
||||
- Production class polluted with test-only code
|
||||
- Dangerous if accidentally called in production
|
||||
- Violates YAGNI and separation of concerns
|
||||
- Confuses object lifecycle with entity lifecycle
|
||||
|
||||
**The fix:**
|
||||
```typescript
|
||||
// ✅ GOOD: Test utilities handle test cleanup
|
||||
// Session has no destroy() - it's stateless in production
|
||||
|
||||
// In test-utils/
|
||||
export async function cleanupSession(session: Session) {
|
||||
const workspace = session.getWorkspaceInfo();
|
||||
if (workspace) {
|
||||
await workspaceManager.destroyWorkspace(workspace.id);
|
||||
}
|
||||
}
|
||||
|
||||
// In tests
|
||||
afterEach(() => cleanupSession(session));
|
||||
```
|
||||
|
||||
### Gate Function
|
||||
|
||||
```
|
||||
BEFORE adding any method to production class:
|
||||
Ask: "Is this only used by tests?"
|
||||
|
||||
IF yes:
|
||||
STOP - Don't add it
|
||||
Put it in test utilities instead
|
||||
|
||||
Ask: "Does this class own this resource's lifecycle?"
|
||||
|
||||
IF no:
|
||||
STOP - Wrong class for this method
|
||||
```
|
||||
|
||||
## Anti-Pattern 3: Mocking Without Understanding
|
||||
|
||||
**The violation:**
|
||||
```typescript
|
||||
// ❌ BAD: Mock breaks test logic
|
||||
test('detects duplicate server', () => {
|
||||
// Mock prevents config write that test depends on!
|
||||
vi.mock('ToolCatalog', () => ({
|
||||
discoverAndCacheTools: vi.fn().mockResolvedValue(undefined)
|
||||
}));
|
||||
|
||||
await addServer(config);
|
||||
await addServer(config); // Should throw - but won't!
|
||||
});
|
||||
```
|
||||
|
||||
**Why this is wrong:**
|
||||
- Mocked method had side effect test depended on (writing config)
|
||||
- Over-mocking to "be safe" breaks actual behavior
|
||||
- Test passes for wrong reason or fails mysteriously
|
||||
|
||||
**The fix:**
|
||||
```typescript
|
||||
// ✅ GOOD: Mock at correct level
|
||||
test('detects duplicate server', () => {
|
||||
// Mock the slow part, preserve behavior test needs
|
||||
vi.mock('MCPServerManager'); // Just mock slow server startup
|
||||
|
||||
await addServer(config); // Config written
|
||||
await addServer(config); // Duplicate detected ✓
|
||||
});
|
||||
```
|
||||
|
||||
### Gate Function
|
||||
|
||||
```
|
||||
BEFORE mocking any method:
|
||||
STOP - Don't mock yet
|
||||
|
||||
1. Ask: "What side effects does the real method have?"
|
||||
2. Ask: "Does this test depend on any of those side effects?"
|
||||
3. Ask: "Do I fully understand what this test needs?"
|
||||
|
||||
IF depends on side effects:
|
||||
Mock at lower level (the actual slow/external operation)
|
||||
OR use test doubles that preserve necessary behavior
|
||||
NOT the high-level method the test depends on
|
||||
|
||||
IF unsure what test depends on:
|
||||
Run test with real implementation FIRST
|
||||
Observe what actually needs to happen
|
||||
THEN add minimal mocking at the right level
|
||||
|
||||
Red flags:
|
||||
- "I'll mock this to be safe"
|
||||
- "This might be slow, better mock it"
|
||||
- Mocking without understanding the dependency chain
|
||||
```
|
||||
|
||||
## Anti-Pattern 4: Incomplete Mocks
|
||||
|
||||
**The violation:**
|
||||
```typescript
|
||||
// ❌ BAD: Partial mock - only fields you think you need
|
||||
const mockResponse = {
|
||||
status: 'success',
|
||||
data: { userId: '123', name: 'Alice' }
|
||||
// Missing: metadata that downstream code uses
|
||||
};
|
||||
|
||||
// Later: breaks when code accesses response.metadata.requestId
|
||||
```
|
||||
|
||||
**Why this is wrong:**
|
||||
- **Partial mocks hide structural assumptions** - You only mocked fields you know about
|
||||
- **Downstream code may depend on fields you didn't include** - Silent failures
|
||||
- **Tests pass but integration fails** - Mock incomplete, real API complete
|
||||
- **False confidence** - Test proves nothing about real behavior
|
||||
|
||||
**The Iron Rule:** Mock the COMPLETE data structure as it exists in reality, not just fields your immediate test uses.
|
||||
|
||||
**The fix:**
|
||||
```typescript
|
||||
// ✅ GOOD: Mirror real API completeness
|
||||
const mockResponse = {
|
||||
status: 'success',
|
||||
data: { userId: '123', name: 'Alice' },
|
||||
metadata: { requestId: 'req-789', timestamp: 1234567890 }
|
||||
// All fields real API returns
|
||||
};
|
||||
```
|
||||
|
||||
### Gate Function
|
||||
|
||||
```
|
||||
BEFORE creating mock responses:
|
||||
Check: "What fields does the real API response contain?"
|
||||
|
||||
Actions:
|
||||
1. Examine actual API response from docs/examples
|
||||
2. Include ALL fields system might consume downstream
|
||||
3. Verify mock matches real response schema completely
|
||||
|
||||
Critical:
|
||||
If you're creating a mock, you must understand the ENTIRE structure
|
||||
Partial mocks fail silently when code depends on omitted fields
|
||||
|
||||
If uncertain: Include all documented fields
|
||||
```
|
||||
|
||||
## Anti-Pattern 5: Integration Tests as Afterthought
|
||||
|
||||
**The violation:**
|
||||
```
|
||||
✅ Implementation complete
|
||||
❌ No tests written
|
||||
"Ready for testing"
|
||||
```
|
||||
|
||||
**Why this is wrong:**
|
||||
- Testing is part of implementation, not optional follow-up
|
||||
- TDD would have caught this
|
||||
- Can't claim complete without tests
|
||||
|
||||
**The fix:**
|
||||
```
|
||||
TDD cycle:
|
||||
1. Write failing test
|
||||
2. Implement to pass
|
||||
3. Refactor
|
||||
4. THEN claim complete
|
||||
```
|
||||
|
||||
## When Mocks Become Too Complex
|
||||
|
||||
**Warning signs:**
|
||||
- Mock setup longer than test logic
|
||||
- Mocking everything to make test pass
|
||||
- Mocks missing methods real components have
|
||||
- Test breaks when mock changes
|
||||
|
||||
**your human partner's question:** "Do we need to be using a mock here?"
|
||||
|
||||
**Consider:** Integration tests with real components often simpler than complex mocks
|
||||
|
||||
## TDD Prevents These Anti-Patterns
|
||||
|
||||
**Why TDD helps:**
|
||||
1. **Write test first** → Forces you to think about what you're actually testing
|
||||
2. **Watch it fail** → Confirms test tests real behavior, not mocks
|
||||
3. **Minimal implementation** → No test-only methods creep in
|
||||
4. **Real dependencies** → You see what the test actually needs before mocking
|
||||
|
||||
**If you're testing mock behavior, you violated TDD** - you added mocks without watching test fail against real code first.
|
||||
|
||||
## Quick Reference
|
||||
|
||||
| Anti-Pattern | Fix |
|
||||
|--------------|-----|
|
||||
| Assert on mock elements | Test real component or unmock it |
|
||||
| Test-only methods in production | Move to test utilities |
|
||||
| Mock without understanding | Understand dependencies first, mock minimally |
|
||||
| Incomplete mocks | Mirror real API completely |
|
||||
| Tests as afterthought | TDD - tests first |
|
||||
| Over-complex mocks | Consider integration tests |
|
||||
|
||||
## Red Flags
|
||||
|
||||
- Assertion checks for `*-mock` test IDs
|
||||
- Methods only called in test files
|
||||
- Mock setup is >50% of test
|
||||
- Test fails when you remove mock
|
||||
- Can't explain why mock is needed
|
||||
- Mocking "just to be safe"
|
||||
|
||||
## The Bottom Line
|
||||
|
||||
**Mocks are tools to isolate, not things to test.**
|
||||
|
||||
If TDD reveals you're testing mock behavior, you've gone wrong.
|
||||
|
||||
Fix: Test real behavior or question why you're mocking at all.
|
||||
Reference in New Issue
Block a user