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From a two-reviewer adversarial pass: - [High] EADDRINUSE fallback clobbered the shared .last-port: onListen wrote the bound port unconditionally, so a fallback to a random port overwrote the preferred port another live session still owns — stranding that session's open tab forever. Now persist only when we bound the preferred port (not on fallback). The fallback test now asserts .last-port integrity (teeth-verified). - [Medium] maybeOpenBrowser ran the URL through a shell (exec + JSON.stringify), which does NOT neutralize $(...) in a url-host. Platform launchers now use execFile with the URL as an argv element (no shell). The operator-set BRAINSTORM_OPEN_CMD path stays shell-based (trusted input). - [Medium] --open was a silent no-op on native Windows (no win32 branch). Added. - [Medium] helper.js reconnect/status/tombstone had only substring-grep tests. Added behavioral tests driving the state machine against a mocked browser: Reconnecting+backoff (500->1000->2000), tombstone after the grace period, and reload-on-recovery. - [Low] status pill showed a false 'Connected' before the socket opened; now starts 'Connecting…' until onopen. Not changed (flagged): stop-server.sh's PID-ownership check still matches any 'node ... server.cjs' (narrow residual — a recycled PID onto an unrelated node server.cjs); robust fix needs fragile cross-platform process introspection.
164 lines
6.7 KiB
JavaScript
164 lines
6.7 KiB
JavaScript
/**
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* Tests for the injected browser client (helper.js).
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*
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* helper.js runs in the browser, so its DOM behaviour is exercised live; here we
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* unit-test the pure reconnect-backoff function it exports and assert that the
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* reconnect / status / tombstone wiring is present.
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*/
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const assert = require('assert');
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const fs = require('fs');
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const path = require('path');
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const HELPER = path.join(__dirname, '../../skills/brainstorming/scripts/helper.js');
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const src = fs.readFileSync(HELPER, 'utf-8');
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// helper.js is browser code, and the repo is an ES module package, so a plain
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// require() won't surface its exports. Evaluate the source in a CommonJS sandbox
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// with no `window`, so only the exported pure helpers run (not the browser code).
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const moduleShim = { exports: {} };
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new Function('module', src)(moduleShim);
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const { nextReconnectDelay, MIN_RECONNECT_MS, MAX_RECONNECT_MS, TOMBSTONE_AFTER_MS } = moduleShim.exports;
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let passed = 0, failed = 0;
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function test(name, fn) {
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try { fn(); console.log(` PASS: ${name}`); passed++; }
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catch (e) { console.log(` FAIL: ${name}`); console.log(` ${e.message}`); failed++; }
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}
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console.log('\n--- Backoff (pure) ---');
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test('doubles the delay each call', () => {
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assert.strictEqual(nextReconnectDelay(500, 30000), 1000);
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assert.strictEqual(nextReconnectDelay(1000, 30000), 2000);
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assert.strictEqual(nextReconnectDelay(2000, 30000), 4000);
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});
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test('caps at the maximum', () => {
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assert.strictEqual(nextReconnectDelay(20000, 30000), 30000);
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assert.strictEqual(nextReconnectDelay(30000, 30000), 30000);
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});
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test('full progression from MIN caps at MAX and never exceeds it', () => {
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const seq = [MIN_RECONNECT_MS];
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let d = MIN_RECONNECT_MS;
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for (let i = 0; i < 10; i++) { d = nextReconnectDelay(d, MAX_RECONNECT_MS); seq.push(d); }
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assert.strictEqual(seq[0], 500);
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assert.deepStrictEqual(seq.slice(0, 7), [500, 1000, 2000, 4000, 8000, 16000, 30000]);
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assert(seq.every(v => v <= MAX_RECONNECT_MS), 'never exceeds max');
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assert.strictEqual(seq[seq.length - 1], 30000, 'settles at the cap');
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});
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test('exposes sane constants', () => {
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assert.strictEqual(MIN_RECONNECT_MS, 500);
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assert.strictEqual(MAX_RECONNECT_MS, 30000);
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assert(TOMBSTONE_AFTER_MS >= 5000, 'tombstone grace is at least a few seconds');
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});
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console.log('\n--- Wiring (source) ---');
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test('reflects all three connection states', () => {
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assert(/Connected/.test(src) && /Reconnecting/.test(src) && /Disconnected/.test(src),
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'should set Connected / Reconnecting / Disconnected status');
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assert(src.includes("setProperty('--status-color'"), 'drives the status dot via --status-color');
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});
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test('renders a tombstone overlay when paused', () => {
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assert(src.includes('bs-tombstone'), 'creates the tombstone element');
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assert(/Companion paused/.test(src), 'tombstone explains the companion paused');
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});
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test('hardens reconnection (onerror, null socket, clears pending timer)', () => {
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assert(src.includes('onerror'), 'handles onerror');
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assert(/ws = null/.test(src), 'nulls the socket on close so sendEvent queues');
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assert(src.includes('clearTimeout'), 'clears a pending reconnect before scheduling another');
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assert(src.includes('nextReconnectDelay'), 'uses exponential backoff for reconnects');
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});
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test('reloads on recovery and on reload messages', () => {
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assert(/location\.reload\(\)/.test(src), 'reloads to pick up restarted/updated content');
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});
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console.log('\n--- Reconnect state machine (mocked browser) ---');
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// Drive helper.js's browser code against mocked DOM/WebSocket/timers/clock so we
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// can exercise the actual reconnect/status/tombstone behaviour, not just grep it.
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function makeEnv() {
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const state = { now: 1000, timers: [], reloads: 0, appended: [] };
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const sockets = [];
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const statusEl = { textContent: '', style: { setProperty() {} } };
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class FakeWS {
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constructor(url) { this.url = url; this.readyState = 0; this.onopen = this.onclose = this.onmessage = this.onerror = null; sockets.push(this); }
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send() {}
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close() { this.readyState = 3; if (this.onclose) this.onclose(); }
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open() { this.readyState = 1; if (this.onopen) this.onopen(); }
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}
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FakeWS.OPEN = 1;
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const env = {
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module: { exports: {} },
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window: { location: { host: 'localhost:7777', reload() { state.reloads++; } } },
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document: {
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querySelector: (s) => s === '.status' ? statusEl : null,
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getElementById: () => null,
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createElement: () => ({ style: {}, id: '' }),
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addEventListener() {},
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body: { appendChild: (el) => state.appended.push(el) }
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},
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WebSocket: FakeWS,
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setTimeout: (fn, ms) => { state.timers.push({ fn, ms, fired: false, cleared: false }); return state.timers.length; },
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clearTimeout: (id) => { if (state.timers[id - 1]) state.timers[id - 1].cleared = true; },
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Date: { now: () => state.now },
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console
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};
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return {
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state, statusEl, sockets,
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boot() { new Function(...Object.keys(env), src)(...Object.values(env)); },
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advance(ms) { state.now += ms; },
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last() { return sockets[sockets.length - 1]; },
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fireReconnect() {
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const t = [...state.timers].reverse().find(x => !x.fired && !x.cleared);
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if (!t) throw new Error('no reconnect scheduled');
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t.fired = true; t.fn();
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}
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};
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}
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test('on disconnect shows Reconnecting and schedules a 500ms reconnect', () => {
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const e = makeEnv(); e.boot();
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e.last().open();
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assert.strictEqual(e.statusEl.textContent, 'Connected');
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e.last().close();
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assert.strictEqual(e.statusEl.textContent, 'Reconnecting…');
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assert.strictEqual(e.state.timers[e.state.timers.length - 1].ms, 500);
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});
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test('reconnect delay backs off 500 -> 1000 -> 2000', () => {
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const e = makeEnv(); e.boot();
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e.last().open(); e.last().close();
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e.fireReconnect(); e.last().close();
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e.fireReconnect(); e.last().close();
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assert.deepStrictEqual(e.state.timers.map(t => t.ms).slice(0, 3), [500, 1000, 2000]);
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});
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test('shows the tombstone and Disconnected after the grace period', () => {
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const e = makeEnv(); e.boot();
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e.last().open(); e.last().close();
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e.advance(20000); // past TOMBSTONE_AFTER_MS while still down
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e.fireReconnect(); e.last().close();
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assert.strictEqual(e.statusEl.textContent, 'Disconnected');
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assert.strictEqual(e.state.appended.length, 1, 'tombstone appended exactly once');
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});
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test('reloads to recover when a tombstoned connection comes back', () => {
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const e = makeEnv(); e.boot();
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e.last().open(); e.last().close();
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e.advance(20000); e.fireReconnect(); e.last().close(); // tombstone now shown
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assert.strictEqual(e.state.reloads, 0);
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e.fireReconnect(); e.last().open(); // server back (e.g. same-port restart)
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assert.strictEqual(e.state.reloads, 1, 'reloads once on recovery');
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});
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console.log(`\n--- Results: ${passed} passed, ${failed} failed ---`);
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if (failed > 0) process.exit(1);
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