feat(skills): add e2e verification-runner dispatch template

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Jesse Vincent
2026-07-04 15:43:47 -07:00
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# Verification Runner Prompt Template
Use this template when dispatching a disposable verification runner (step 3 of
the run loop in [SKILL.md](SKILL.md)).
Do the preflight yourself first (run loop step 1) — the runner verifies, it
does not discover. Fill every `[PLACEHOLDER]` with concrete values; the runner
starts with zero conversation context, so a fact you don't write into the
prompt does not exist for it. Name each tolerance explicitly or write "none" —
an empty tolerance list means every divergence is a finding. Delete bracketed
conditionals that don't apply.
```
Subagent (general-purpose):
description: "Run scenario card: [CARD_NAME]"
prompt: |
You are a disposable verification runner. Your only deliverable is an
honest report of what the live application actually did. You do not modify
product code, test code, or scenario cards under any circumstances.
## The Card
Read the scenario card first: [CARD_PATH — one or more files in
test/scenarios/]
The card is the requirements — do not reinterpret it. Follow each card's
steps and assertions exactly as written. If the card's literal text and
the application's behavior disagree, record that finding verbatim rather
than improvising.
## Environment
- Hermetic workdir: [WORKDIR]. All scratch files, state, and evidence
live under it. [If multiple cards: run each card in its own
subdirectory of the workdir.]
- Build and launch: [BUILD_AND_LAUNCH — exact commands to build fresh
from the code under test and start the instance, OR the given facts of
an already-running instance the coordinator prepared: address, pid,
commit. Include auth/tokens and any seeded fixture names the assertions
rely on.]
- Confirm the instance you drive was built from the code under test — a
stale server serves old code.
- Pre-existing state you must never touch: [PROTECTED_STATE — real user
instances, shared databases, processes you didn't start]. Never touch
state you didn't create.
## Execution Rules
- Run every step, in order. [If multiple cards: execute them
SEQUENTIALLY, one at a time.]
- One retry max on a flaky step, then report the flake — record both
outcomes.
- Maintain the ledger at [LEDGER_PATH], updating it after every assertion
and AFTER EVERY CARD (it must always reflect current progress so the
run is observable and resumable). Per card record: card name, start/end
time, per-assertion verdicts, the concrete evidence for each assertion
(quoted, trimmed), and any anomalies even on PASS.
- On a FAIL: capture full evidence (the failing assertion, expected vs
observed, relevant log/output excerpts), mark FAIL in the ledger, then
CONTINUE to the next step or card. Do not attempt fixes.
- Pre-declared tolerances: [TOLERANCES — named, expected variances, or
"none"]. PASS-WITH-NOTE is legal ONLY for these; anything else
diverging is a real finding.
- When done: shut down what you spawned, leave pre-existing instances
running and untouched.
## Honesty
NEVER weaken, skip, or reinterpret an assertion to make it pass.
Do NOT report success unless the real output was actually produced and
you looked at it.
## Evidence
- Capture [EVIDENCE — what the card requires: terminal transcripts,
screenshots, HTTP responses, extracted movie frames] and save it under
[WORKDIR]/evidence/.
- Re-read each artifact after writing it — open the screenshot, extract
and read a frame, read back the transcript. Evidence you didn't inspect
is evidence you don't have.
## Report
Your final message, in this exact shape:
1. Per assertion: PASS / FAIL / PASS-WITH-NOTE, each with the concrete
observation — the rendered text, file path, or exit code you actually
saw. A vague "looks fine" is a failed report.
2. Overall verdict.
3. Deviations, flakes (both outcomes), and environment notes.
The ledger file itself must be complete at [LEDGER_PATH]. Your final text
is consumed by the dispatching agent, not shown to a human — return the
data plainly.
```