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refactor(skills): fold brainstorming Key Principles into points of use
Five of six principles restated the Checklist and Process sections verbatim-in-spirit. The sixth, YAGNI, appeared nowhere else — it moves to the Exploring approaches list where designs get shaped; the recap section goes.
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@@ -77,6 +77,7 @@ digraph brainstorming {
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- Propose 2-3 different approaches with trade-offs
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- Present options conversationally with your recommendation and reasoning
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- Lead with your recommended option and explain why
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- YAGNI ruthlessly - remove unnecessary features from every approach and design
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**Presenting the design:**
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@@ -130,15 +131,6 @@ Wait for the user's response. If they request changes, make them and re-run the
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- Invoke the writing-plans skill to create a detailed implementation plan
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- Do NOT invoke any other skill. writing-plans is the next step.
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## Key Principles
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- **One question at a time** - Don't overwhelm with multiple questions
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- **Multiple choice preferred** - Easier to answer than open-ended when possible
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- **YAGNI ruthlessly** - Remove unnecessary features from all designs
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- **Explore alternatives** - Always propose 2-3 approaches before settling
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- **Incremental validation** - Present design, get approval before moving on
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- **Be flexible** - Go back and clarify when something doesn't make sense
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## Visual Companion
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A browser-based companion for showing mockups, diagrams, and visual options during brainstorming. Available as a tool — not a mode. Accepting the companion means it's available for questions that benefit from visual treatment; it does NOT mean every question goes through the browser.
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