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Author SHA1 Message Date
Jesse Vincent
75756d2900 fix(codex): correct multi-agent guidance against Codex source
Five claims contradicted by the Codex CLI source (V2 has no
close_agent; followup_task always reaches a child; role files attach
via agent_type; full-history forks accept model/effort; V2 spawn
allowlist). Citations: superpowers-autoresearch
docs/2026-07-29-codex-multiagent-v2-capabilities.md.
2026-07-31 09:39:55 -07:00
Jesse Vincent
bb2a34b2a0 docs: remove the "We're Hiring" section from the README
The community engineer role has a candidate on trial, so the posting no
longer needs to be at the top of the README.
2026-07-27 11:43:14 -07:00
3 changed files with 28 additions and 92 deletions

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@@ -3,12 +3,6 @@
Superpowers is a complete software development methodology for your coding agents, built on top of a set of composable skills and some initial instructions that make sure your agent uses them.
## We're Hiring!
We're hiring someone to help out full time with Superpowers community and code work.
You can read about the job at https://primeradiant.com/jobs/superpowers-community-engineer/
If this sounds like someone you know, definitely send them our way.
## Quickstart
Give your agent Superpowers: [Claude Code](#claude-code), [Antigravity](#antigravity), [Codex App](#codex-app), [Codex CLI](#codex-cli), [Cursor](#cursor), [Factory Droid](#factory-droid), [Gemini CLI](#gemini-cli), [GitHub Copilot CLI](#github-copilot-cli), [Kimi Code](#kimi-code), [OpenCode](#opencode), [Pi](#pi).

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@@ -1,85 +0,0 @@
# Releasing to the Codex portal
How to package a Superpowers release as the zip artifact OpenAI's Codex
plugin portal expects, and what to check before handing it over.
This is distinct from the older flow of syncing files into a fork of
`openai/plugins` and opening a PR, which
`scripts/sync-to-codex-plugin.sh` still implements — see the distribution
table in [porting-to-a-new-harness.md](porting-to-a-new-harness.md). The portal
artifact is a standalone, rootless archive: `.codex-plugin/`, `assets/`,
`skills/`, `README.md`, `LICENSE`, and `CODE_OF_CONDUCT.md` sit at the
archive root. Hooks, tests, docs, scripts, and other harnesses' manifests
are deliberately not shipped.
## Prerequisite: the OpenAI metadata source
Each packaged skill must carry `skills/<name>/agents/openai.yaml`. That
metadata is OpenAI-owned — it does not live in this repo — so the packaging
script seeds it from a prior official package. By default it looks for, in
order:
1. `../_tmp/sup-codex-packaging/superpowers/` (an unpacked package)
2. `../_tmp/sup-codex-packaging/superpowers.zip`
3. `../_tmp/sup-codex-packaging/superpowers.tar.gz`
or pass `--metadata-source <dir|.zip|.tar.gz>` explicitly.
If you have no prior package on disk, extract one from `openai/plugins`
(the upstream repo still carries the plugin, including the metadata):
```bash
# from a clone with an `upstream` remote pointing at github.com/openai/plugins
git fetch upstream
mkdir -p ../_tmp/sup-codex-packaging/superpowers
git archive upstream/main -- plugins/superpowers |
tar -x --strip-components 2 -C ../_tmp/sup-codex-packaging/superpowers
```
**New skills fail the build.** The script requires one `openai.yaml` per
skill directory; otherwise it prints `Missing OpenAI agent metadata for
skill: <name>` for each gap and dies with `metadata source is incomplete`.
If a release adds a skill, there is no metadata for it yet;
you need an updated official package (or metadata added upstream in
`openai/plugins`) before you can package. Don't hand-invent the yaml.
## Build the archive
From a clean working tree, package the release tag:
```bash
scripts/package-codex-plugin.sh --ref vX.X.X
```
The script reads the version from `.codex-plugin/plugin.json` (bumped by
`scripts/bump-version.sh`, so it matches the release tag), stages the tree
from the git ref — never from the working copy — and writes
`../_tmp/sup-codex-packaging/superpowers-VERSION.zip`, printing entry
count, skill count, and a SHA-256. Timestamps and file order are pinned so
rebuilding the same ref reproduces the same archive.
Useful flags: `--output PATH`, `--format zip|tar.gz`, `--allow-dirty`
(archive still comes from `--ref`), `--keep-stage` (inspect the staging
dir). `--help` has the full list.
## Verify
The script already refuses archives containing source-only paths and
mismatched metadata counts. Sanity-check the result anyway:
```bash
unzip -Z1 ../_tmp/sup-codex-packaging/superpowers-X.X.X.zip | head
unzip -Z1 ../_tmp/sup-codex-packaging/superpowers-X.X.X.zip | grep -c 'agents/openai.yaml'
unzip -p ../_tmp/sup-codex-packaging/superpowers-X.X.X.zip .codex-plugin/plugin.json | jq -r .version
```
Expect: rootless top-level entries (`.codex-plugin/`, `assets/`,
`skills/`), one `openai.yaml` per skill, and the release version.
The script itself is covered by `tests/codex/test-package-codex-plugin.sh`.
## Upload
Upload the zip through OpenAI's Codex plugin portal. This is a manual step
outside this repo; record the SHA-256 the script printed so the uploaded
artifact can be matched to the build.

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@@ -7,7 +7,34 @@ Add to your Codex config (`~/.codex/config.toml`):
multi_agent = true
```
This enables `spawn_agent`, `wait_agent`, and `close_agent` for skills like `dispatching-parallel-agents` and `subagent-driven-development`. When using subagent-driven-development, close reviewer subagents when their review returns. Keep each implementer subagent open until its task's review passes — the fix loop resumes the implementer — then close it. If your harness cannot send another message to a spawned agent, dispatch each fix round as a fresh implementer carrying the brief, the report file, and the findings.
This enables the multi-agent tools that skills like
`dispatching-parallel-agents` and `subagent-driven-development` use.
Which tools you get depends on the multi-agent version your model
preset selects (current presets run V2; older ones run V1). Trust your
actual tool list over any table — including this one — when they
disagree.
- **Spawning:** give children a clean context with
`spawn_agent {fork_turns: "none"}`; the default `"all"` copies your
entire transcript into the child. On Codex 0.145+, role files under
`~/.codex/agents/` attach to isolated forks via `agent_type`.
Full-history forks accept `model` and `reasoning_effort` overrides
(only `agent_type` is refused there) — isolated forks are the SDD
default for context hygiene, not because overrides require them.
- **Fix rounds:** resume the implementer with `followup_task` — it
delivers your message, triggers a turn, and transparently reloads a
child the harness evicted. Never dispatch a fresh implementer on the
theory that a spawned agent cannot be messaged again; on V2 it
always can.
- **Lifecycle:** V2 has no `close_agent`. Finished children are
evicted automatically when slots are needed; leaving them unclosed
costs nothing. Only V1 sessions have `close_agent` — there, close
reviewers when their review returns, and close each implementer
after its task's review passes.
- **Model names:** never copy a model name from a skill, table, or old
session into `spawn_agent` without checking it against your current
spawn allowlist — V2 accepts only V2-capable presets and hard-errors
on the rest.
## Environment Detection